This episode takes place during a period where Whit was off in the Middle East, being a missionary adventurer archaeologist (no, I’m not making that up), and Whit’s End was run by his son Jason and his old friend Jack. This was actually a pretty good time. See, they couldn’t bring in a new character who would usurp Whit’s status as most perfectest human being, and instead they replaced him with two guys with good hearts and human flaws. Jason is proactive and inventive, eager to adapt new technology and trends to engage the kids at Whit’s End but often too hasty. Jack is more cautious and old fashioned. He needs Jason’s energy to keep up with the times, but he can also see where Jason is rushing in without considering all the potential drawbacks. As a result, formulaic answers delivered by a Mary Sue were replaced with actual debate and compromise, and room for the audience to think longer about an issue before deciding who they agreed with. It not only made the morals less trite, but also tended to force the episode quality up.
In this episode, Jason has developed a new program for the Imagination Station. I don’t think I’ve mentioned it before, which is astounding because it is a major part of the AIO canon; in brief, it puts kids into a world where they act out a story, programmed in by Whit or Jason, but brought to life “by the power of imagination.” It does actually seem to penetrate the mind directly, rather than just being a glorified virtual reality machine, which has some freaky ass implications. But I’ll have more opportunities to get into this later.
For now, Jason has realized that, since disabled kids can imagine they don’t have disabilities, he can program the Imagination Station to put them through an adventure, completely able bodied. Jack felt like there could be problems with this, but couldn’t offer anything beyond a vague bad feeling, and Jason more or less took that as a challenge. He went straight from idea to implementation to trying the program out on some Whit’s End regulars.
His first test case, Jenny, does not go as planned. Jenny was born blind. She can’t accurately imagine being sighted, and as she talks about it upon leaving the Imagination Station, it seems that she also doesn’t really see her blindness as a fault. It’s just a part of her, and she has a good life just the way she is. The second one, with Zachary, who became quadriplegic in a car accident, goes much better. He walks and runs, and what’s more, sees this as absolute heaven. This is, by the way, the same Zachary from Letting Go, but earlier. He was still adjusting in that episode, but here he’s positively raw from the double shock of losing his father and becoming disabled. As soon as he is pulled out of the program he becomes enraged and demands to be sent back. His mother, Eileen, who was not informed about what Jason was about to do, is furious. Jack takes Eileen’s side, but Jason can only think about how happy Zachary was during the program, and can’t understand their problem.
Meanwhile, Connie and her Mom are welcoming Connie’s paternal grandmother, Mildred into their home for the foreseeable future. Connie’s father, as you may recall, is largely absentee, and Mildred is dealing with some ongoing heart problems. It says a lot about Connie’s family life that she’s the one unanimously chosen as the best suited to take care of her grandmother. Mildred is sweet, warm and utterly delightful. Unfortunately, during her visit, her health takes a sudden and dramatic turn for the worst. She is admitted to the hospital, and when Connie visits, the two of them spend much of their time in prayer.
The next day, Jason finds out from Eileen that Zachary was a wreck after the Imagination Station. He threw tantrums and, when he finally went to bed, she found him crying in his sleep. He has also been refusing to go to physical therapy. PT apparently has the potential to help him, but it’s a slow, frustrating process for a kid who is already emotionally scarred. Zachary says that there’s no point anymore, since he can just go into the Imagination Station and walk like he could before. Eileen asks how Zachary is supposed to cope with reality when Jason has created a perfect fantasy for him to escape to. Jason, still wanting to defend his invention, thinks that maybe later on, Zachary’s experiences in the Imagination Station can help him be more motivated to go through therapy. Jack takes him aside and tries to show him how he’s undermining an already stressed out parent. He argues that it’s always been a policy of Whit’s End to never contradict parents when it comes to their kids. Jason doesn’t like that policy. I don’t either, but in this instance I’ve gotta take Jack’s side. He’s started messing around with Zachary’s healing process without even consulting his mother, and that’s seriously unacceptable.
The episode then cuts to Connie and Mildred in the hospital. By now, Mildred knows her own body pretty well, and she wants no more hopeful double talk from the doctors. She lists the problems, the transplants she would need to survive and her slim odds of getting them, and sums up her condition as terminal. The doctors are stunned, but admit she’s right. Mildred thanks them for their honesty, and Connie asks her why they have been praying if there’s no realistic hope.
Instead of saying they are praying for a miracle, Mildred says that the prayers aren’t for herself, but for Connie; for her to have strength, whatever happens next. A short time later, she slips into a coma.
Over the next several days, while Connie works to prepare herself for the worst, Whit’s End is mobbed by disabled kids. Jason sees that Zachary’s not alone in his reaction. These kids have a brief experience of cheap release, but they leave either angry, because they have to return to a reality that now feels doubly unfair, or disappointed, because like Jenny they lack the experiences that let the program work on them. For those who can use the program, they mostly went through the same kind of pain Zachary did. The Imagination Station makes them go from a world where they’re struggling to learn how to be different, to a world where everything is as it was before, and then are thrust back into the real world, with no coping mechanisms, no tools to adapt to the transition. He hasn’t invented a way to heal them, but a way to torture them. He suspends the program indefinitely, until he can figure out a way to make it genuinely work for the kids, and apologizes publicly for the damage he has done.
Jack goes to visit Connie and Zachary. The conversations he has with both of them are about turning to God for emotional healing, even when the physical healing we hope for doesn’t come. These talks are both very different from the ones Whit gives. Jack spends a lot more time listening. There’s no railroading them into a predetermined point, so you get the sense that he doesn’t come in with an agenda. He hears what the other person says, gives his honest response, and then listens to see what they made of it. You know, like an actual conversation. With Connie, they meander through faith, prayer, sin, pain and the afterlife. She doesn’t emerge with any new answers, but she feels heard and loved in a way she didn’t get in the previous review. With Zachary, there’s a “let me tell you about Jesus” talk, but it comes up naturally as a result of Jack sharing his philosophy on spiritual healing, and Zachary asking to hear more.
In the end, Eileen and Zachary both are converted. Mildred dies, but Connie finds comfort in her belief that they will see each other again in heaven.
It is clearly indicated that the official message is that God is a more powerful force for healing, particularly mental and spiritual healing, than medicine and technology. I don’t agree with that basic premise, in partly because I think the latter exist and the former don’t, and also because my experiences with mental health have shown the opposite. Religion tended to exacerbate the problem, modern medicine had very good results for me. At the same time, this topic is handled with unusual nuance in this episode, and that does make it better.
In this episode, characters who disagree with the official moral aren’t strawmen. They have reasons and are given the space to fully explain them, so even though they end up proved wrong, you can still think about circumstances under which they might have been right. If Jason had collaborated with physical therapists and parents, for example, he might have set up a more helpful program; perhaps one where it’s a reward for therapy, to make the results more tangible.
The other thing that works well here is that there’s something organic about how faith is used. Connie, Mildred and Jenny have a long personal history of faith, so it makes sense that they turn to it. As for the conversion, while I don’t like what Jack says (he calls people who don’t believe in Jesus “spiritually handicapped”) I do think he has a right to share his faith with those who are interested, and Eileen and Zachary don’t feel forced into an out of character religious experience for the sake of the story.
Science has brought us a long way, but there are many things they can only alleviate, or haven’t been able to solve at all. The history of science is also full of therapies that were tried and did not work, or have the potential to be applied in both helpful and abusive ways (think electroshock therapy or lobotomies). While meds have made a significant difference in my life, and therapy can help many others, for other people religion is genuinely a source of emotional healing, and that’s great. When it comes to mental health, I’m happy for anyone who finds something that works for them.
Of course, this episode avoids a big potential problem by only portraying characters who are happy to turn to Christianity for healing. I’ve already talked some about ways that religion can be counterproductive for people with mental health problems. In the next review, Connie’s father shows up for Mildred’s funeral, and we get to look at how AIO treats characters who are hurting, and unwilling to convert.
Best Part: Jack comforting Connie. It was so genuinely warm, and after Fences I was really ready for her to get talked to like a human being and not a troublesome project.
Worst Part: They keep referencing an earlier episode where Jason tried to invent an arcade game that taught kids about the Bible, and Jack was so shocked because, you know, video games. That episode, to AIO’s credit, did not force Jason to realize video games were evil; only that they were loud and needed to be put in a soundproof room so they don’t disrupt the rest of the shop. The writers almost seem to feel guilty about making that compromise, because now Jack keeps saying that they can’t be healthy, what with all the lights and noise and punching buttons.
Literally, he complains about the kids punching buttons. The whole time, I’m thinking, “you hear that your childhood BFF invented something that literally induces hallucinations in minors and you’re fine with this, but video games are bad because buttons???”
It was a minor point that didn’t detract too much from the overall episode, but it was still annoying.
Story Rating: The dialog was natural, and the conflicts progressed very naturally. At no point did the story feel like it was relying on contrivances or manipulation to make it’s point. I got genuinely invested in all the characters and how things were going to turn out. A
Moral Rating: I think the basic point is problematic, but of all the takes on this idea, they took the best one. C +